Call of the Void — A point and click adventure.
For a game design class I had last quarter, the big project was to make a game in about ten weeks in pairs of two and three. My partner and I decided to make a point-and-click adventure game—him on coding, me on writing, both of us on art—and it ended up getting selected to be shown at UCSC’s senior game award show!
The description, from the site:
Call of the Void is a point-and-click adventure game in which you take on the role of Victor, a scientist and professor living in a small college town. Over the past few years, Victor has dedicated his life to completing his magnum opus, a machine that has the power to do amazing, terrible things.
Victor’s slowly sacrificed his friends, his money, and his job for this grand project, and at long last, the machine is almost complete. But whether or not that’s a good thing is for you to decide as you gather the last parts he needs and witness just how far Victor will go to perform his final experiment.
You can check out screenshots and the trailer, as well as download the game, at its website! If you have questions or comments, please hit me up here, or contact me through Twitter or email (shayne [at] lostphysics [dot] co).